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Difficulty level: ♦♦♦♢♢
❝ East is East, and West is West, and never the twain shall meet. ❞
— Rudyard Kipling
Iterators are the “secret sauce” of Python 3. They’re everywhere, underlying everything, always just out of sight. Comprehensions are just a simple form of iterators. Generators are just a simple form of iterators. A function that yield
s values is a nice, compact way of building an iterator without building an iterator. Let me show you what I mean by that.
Remember the Fibonacci generator? Here it is as a built-from-scratch iterator:
class Fib:
'''iterator that yields numbers in the Fibonacci sequence'''
def __init__(self, max):
self.max = max
def __iter__(self):
self.a = 0
self.b = 1
return self
def __next__(self):
fib = self.a
if fib > self.max:
raise StopIteration
self.a, self.b = self.b, self.a + self.b
return fib
Let’s take that one line at a time.
class Fib:
class
? What’s a class?
⁂
Python is fully object-oriented: you can define your own classes, inherit from your own or built-in classes, and instantiate the classes you’ve defined.
Defining a class in Python is simple. As with functions, there is no separate interface definition. Just define the class and start coding. A Python class starts with the reserved word class
, followed by the class name. Technically, that’s all that’s required, since a class doesn’t need to inherit from any other class.
class PapayaWhip: ①
pass ②
PapayaWhip
, and it doesn’t inherit from any other class. Class names are usually capitalized, EachWordLikeThis
, but this is only a convention, not a requirement.
if
statement, for
loop, or any other block of code. The first line not indented is outside the class.
This PapayaWhip
class doesn’t define any methods or attributes, but syntactically, there needs to be something in the definition, thus the pass
statement. This is a Python reserved word that just means “move along, nothing to see here”. It’s a statement that does nothing, and it’s a good placeholder when you’re stubbing out functions or classes.
☞The
pass
statement in Python is like a empty set of curly braces ({}
) in Java or C.
Many classes are inherited from other classes, but this one is not. Many classes define methods, but this one does not. There is nothing that a Python class absolutely must have, other than a name. In particular, C++ programmers may find it odd that Python classes don’t have explicit constructors and destructors. Although it’s not required, Python classes can have something similar to a constructor: the __init__()
method.
__init__()
MethodThis example shows the initialization of the Fib
class using the __init__
method.
class Fib:
'''iterator that yields numbers in the Fibonacci sequence''' ①
def __init__(self, max): ②
docstring
s too, just like modules and functions.
__init__()
method is called immediately after an instance of the class is created. It would be tempting — but technically incorrect — to call this the “constructor” of the class. It’s tempting, because it looks like a C++ constructor (by convention, the __init__()
method is the first method defined for the class), acts like one (it’s the first piece of code executed in a newly created instance of the class), and even sounds like one. Incorrect, because the object has already been constructed by the time the __init__()
method is called, and you already have a valid reference to the new instance of the class.
The first argument of every class method, including the __init__()
method, is always a reference to the current instance of the class. By convention, this argument is named self. This argument fills the role of the reserved word this
in C++ or Java, but self is not a reserved word in Python, merely a naming convention. Nonetheless, please don’t call it anything but self; this is a very strong convention.
In the __init__()
method, self refers to the newly created object; in other class methods, it refers to the instance whose method was called. Although you need to specify self explicitly when defining the method, you do not specify it when calling the method; Python will add it for you automatically.
⁂
Instantiating classes in Python is straightforward. To instantiate a class, simply call the class as if it were a function, passing the arguments that the __init__()
method requires. The return value will be the newly created object.
>>> import fibonacci2 >>> fib = fibonacci2.Fib(100) ① >>> fib ② <fibonacci2.Fib object at 0x00DB8810> >>> fib.__class__ ③ <class 'fibonacci2.Fib'> >>> fib.__doc__ ④ 'iterator that yields numbers in the Fibonacci sequence'
Fib
class (defined in the fibonacci2
module) and assigning the newly created instance to the variable fib. You are passing one parameter, 100
, which will end up as the max argument in Fib
’s __init__()
method.
Fib
class.
__class__
, which is the object’s class. Java programmers may be familiar with the Class
class, which contains methods like getName()
and getSuperclass()
to get metadata information about an object. In Python, this kind of metadata is available through attributes, but the idea is the same.
docstring
just as with a function or a module. All instances of a class share the same docstring
.
☞In Python, simply call a class as if it were a function to create a new instance of the class. There is no explicit
new
operator like there is in C++ or Java.
⁂
On to the next line:
class Fib:
def __init__(self, max):
self.max = max ①
__init__()
method as an argument. self.max is “global” to the instance. That means that you can access it from other methods.
class Fib:
def __init__(self, max):
self.max = max ①
.
.
.
def __next__(self):
fib = self.a
if fib > self.max: ②
__init__()
method…
__next__()
method.
Instance variables are specific to one instance of a class. For example, if you create two Fib
instances with different maximum values, they will each remember their own values.
>>> import fibonacci2 >>> fib1 = fibonacci2.Fib(100) >>> fib2 = fibonacci2.Fib(200) >>> fib1.max 100 >>> fib2.max 200
⁂
Now you’re ready to learn how to build an iterator. An iterator is just a class that defines an __iter__()
method.
class Fib: ①
def __init__(self, max): ②
self.max = max
def __iter__(self): ③
self.a = 0
self.b = 1
return self
def __next__(self): ④
fib = self.a
if fib > self.max:
raise StopIteration ⑤
self.a, self.b = self.b, self.a + self.b
return fib ⑥
fib
needs to be a class, not a function.
Fib(max)
is really creating an instance of this class and calling its __init__()
method with max. The __init__()
method saves the maximum value as an instance variable so other methods can refer to it later.
__iter__()
method is called whenever someone calls iter(fib)
. (As you’ll see in a minute, a for
loop will call this automatically, but you can also call it yourself manually.) After performing beginning-of-iteration initialization (in this case, resetting self.a
and self.b
, our two counters), the __iter__()
method can return any object that implements a __next__()
method. In this case (and in most cases), __iter__()
simply returns self, since this class implements its own __next__()
method.
__next__()
method is called whenever someone calls next()
on an iterator of an instance of a class. That will make more sense in a minute.
__next__()
method raises a StopIteration
exception, this signals to the caller that the iteration is exhausted. Unlike most exceptions, this is not an error; it’s a normal condition that just means that the iterator has no more values to generate. If the caller is a for
loop, it will notice this StopIteration
exception and gracefully exit the loop. (In other words, it will swallow the exception.) This little bit of magic is actually the key to using iterators in for
loops.
__next__()
method simply return
s the value. Do not use yield
here; that’s a bit of syntactic sugar that only applies when you’re using generators. Here you’re creating your own iterator from scratch; use return
instead.
Thoroughly confused yet? Excellent. Let’s see how to call this iterator:
>>> from fibonacci2 import Fib >>> for n in Fib(1000): ... print(n, end=' ') 0 1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987
Why, it’s exactly the same! Byte for byte identical to how you called Fibonacci-as-a-generator (modulo one capital letter). But how?
There’s a bit of magic involved in for
loops. Here’s what happens:
for
loop calls Fib(1000)
, as shown. This returns an instance of the Fib
class. Call this fib_inst.
for
loop calls iter(fib_inst)
, which returns an iterator object. Call this fib_iter. In this case, fib_iter == fib_inst, because the __iter__()
method returns self, but the for
loop doesn’t know (or care) about that.
for
loop calls next(fib_iter)
, which calls the __next__()
method on the fib_iter
object, which does the next-Fibonacci-number calculations and returns a value. The for
loop takes this value and assigns it to n, then executes the body of the for
loop for that value of n.
for
loop know when to stop? I’m glad you asked! When next(fib_iter)
raises a StopIteration
exception, the for
loop will swallow the exception and gracefully exit. (Any other exception will pass through and be raised as usual.) And where have you seen a StopIteration
exception? In the __next__()
method, of course!
⁂
Now it’s time for the finale. Let’s rewrite the plural rules generator as an iterator.
class LazyRules:
rules_filename = 'plural6-rules.txt'
def __init__(self):
self.pattern_file = open(self.rules_filename, encoding='utf-8')
self.cache = []
def __iter__(self):
self.cache_index = 0
return self
def __next__(self):
self.cache_index += 1
if len(self.cache) >= self.cache_index:
return self.cache[self.cache_index - 1]
if self.pattern_file.closed:
raise StopIteration
line = self.pattern_file.readline()
if not line:
self.pattern_file.close()
raise StopIteration
pattern, search, replace = line.split(None, 3)
funcs = build_match_and_apply_functions(
pattern, search, replace)
self.cache.append(funcs)
return funcs
rules = LazyRules()
So this is a class that implements __iter__()
and __next__()
, so it can be used as an iterator. Then, you instantiate the class and assign it to rules. This happens just once, on import.
Let’s take the class one bite at a time.
class LazyRules:
rules_filename = 'plural6-rules.txt'
def __init__(self):
self.pattern_file = open(self.rules_filename, encoding='utf-8') ①
self.cache = [] ②
LazyRules
class, open the pattern file but don’t read anything from it. (That comes later.)
__next__()
method) as you read lines from the pattern file.
Before we continue, let’s take a closer look at rules_filename. It’s not defined within the __iter__()
method. In fact, it’s not defined within any method. It’s defined at the class level. It’s a class variable, and although you can access it just like an instance variable (self.rules_filename), it is shared across all instances of the LazyRules
class.
>>> import plural6 >>> r1 = plural6.LazyRules() >>> r2 = plural6.LazyRules() >>> r1.rules_filename ① 'plural6-rules.txt' >>> r2.rules_filename 'plural6-rules.txt' >>> r2.rules_filename = 'r2-override.txt' ② >>> r2.rules_filename 'r2-override.txt' >>> r1.rules_filename 'plural6-rules.txt' >>> r2.__class__.rules_filename ③ 'plural6-rules.txt' >>> r2.__class__.rules_filename = 'papayawhip.txt' ④ >>> r1.rules_filename 'papayawhip.txt' >>> r2.rules_filename ⑤ 'r2-overridetxt'
__class__
attribute to access the class itself.
And now back to our show.
def __iter__(self): ①
self.cache_index = 0
return self ②
__iter__()
method will be called every time someone — say, a for
loop — calls iter(rules)
.
__iter__()
method must do is return an iterator. In this case, it returns self, which signals that this class defines a __next__()
method which will take care of returning values throughout the iteration.
def __next__(self): ①
.
.
.
pattern, search, replace = line.split(None, 3)
funcs = build_match_and_apply_functions( ②
pattern, search, replace)
self.cache.append(funcs) ③
return funcs
__next__()
method gets called whenever someone — say, a for
loop — calls next(rules)
. This method will only make sense if we start at the end and work backwards. So let’s do that.
build_match_and_apply_functions()
function hasn’t changed; it’s the same as it ever was.
self.cache
.
Moving backwards…
def __next__(self):
.
.
.
line = self.pattern_file.readline() ①
if not line: ②
self.pattern_file.close()
raise StopIteration ③
.
.
.
readline()
method (note: singular, not the plural readlines()
) reads exactly one line from an open file. Specifically, the next line. (File objects are iterators too! It’s iterators all the way down…)
readline()
to read, line will not be an empty string. Even if the file contained a blank line, line would end up as the one-character string '\n'
(a carriage return). If line is really an empty string, that means there are no more lines to read from the file.
StopIteration
exception. Remember, we got to this point because we needed a match and apply function for the next rule. The next rule comes from the next line of the file… but there is no next line! Therefore, we have no value to return. The iteration is over. (♫ The party’s over… ♫)
Moving backwards all the way to the start of the __next__()
method…
def __next__(self):
self.cache_index += 1
if len(self.cache) >= self.cache_index:
return self.cache[self.cache_index - 1] ①
if self.pattern_file.closed:
raise StopIteration ②
.
.
.
self.cache
will be a list of the functions we need to match and apply individual rules. (At least that should sound familiar!) self.cache_index
keeps track of which cached item we should return next. If we haven’t exhausted the cache yet (i.e. if the length of self.cache
is greater than self.cache_index
), then we have a cache hit! Hooray! We can return the match and apply functions from the cache instead of building them from scratch.
Putting it all together, here’s what happens when:
LazyRules
class, called rules, which opens the pattern file but does not read from it.
plural()
function again to pluralize a different word. The for
loop in the plural()
function will call iter(rules)
, which will reset the cache index but will not reset the open file object.
for
loop will ask for a value from rules, which will invoke its __next__()
method. This time, however, the cache is primed with a single pair of match and apply functions, corresponding to the patterns in the first line of the pattern file. Since they were built and cached in the course of pluralizing the previous word, they’re retrieved from the cache. The cache index increments, and the open file is never touched.
for
loop comes around again and asks for another value from rules. This invokes the __next__()
method a second time. This time, the cache is exhausted — it only contained one item, and we’re asking for a second — so the __next__()
method continues. It reads another line from the open file, builds match and apply functions out of the patterns, and caches them.
readline()
command. In the meantime, the cache now has more items in it, and if we start all over again trying to pluralize a new word, each of those items in the cache will be tried before reading the next line from the pattern file.
We have achieved pluralization nirvana.
import
is instantiating a single class and opening a file (but not reading from it).
☞Is this really nirvana? Well, yes and no. Here’s something to consider with the
LazyRules
example: the pattern file is opened (during__init__()
), and it remains open until the final rule is reached. Python will eventually close the file when it exits, or after the last instantiation of theLazyRules
class is destroyed, but still, that could be a long time. If this class is part of a long-running Python process, the Python interpreter may never exit, and theLazyRules
object may never get destroyed.There are ways around this. Instead of opening the file during
__init__()
and leaving it open while you read rules one line at a time, you could open the file, read all the rules, and immediately close the file. Or you could open the file, read one rule, save the file position with thetell()
method, close the file, and later re-open it and use theseek()
method to continue reading where you left off. Or you could not worry about it and just leave the file open, like this example code does. Programming is design, and design is all about trade-offs and constraints. Leaving a file open too long might be a problem; making your code more complicated might be a problem. Which one is the bigger problem depends on your development team, your application, and your runtime environment.
⁂
© 2001–10 Mark Pilgrim